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The Demon Rush

The Demon Rush is a terrible independent 2D RPG

Cracktackle.jpg

 

Summary

An abysmal game created by a goon who was chased away from the Something Awful forums.

From the OP:

Cherry Venus, Brooks Cracktackle, and Jimmy must stop THE DEMON RUSH


It is also possibly one of the worst games ever made in the history of humanity. It once was the price of $20, but after terrible reviews and nonstop ridicule, the price was eventually dropped to $0.

The game was known for nonstop crashes, a confusing and nonsensical story involving dragon people called vipers who are kind of like kings but not, and one of the most of bad ass heroes in video game history, Brooks Cracktackle.

Plot

 
 
The story revolves around a war between humans and demons, called the Demon Rush, that has spanned three years up to the present time. The city of Tiriad on Earth may have a breakthrough that can lead to the end of the war: the first spacecraft created in the Mittu system, the S. S. Pursuit. With this spacecraft, a new power may be found in Mittu that can lead to the end of the Demon Rush. However, the mission goes awry, and two Tiriadian soldiers are stranded on a distant planet.
 

 

TheD, creator of The Demon Rush.

You can ignore that. The plot is so confusing and involves dragon people from alien worlds named Vipers who seem to be the kings of different planets all hovering around somewhere in outer space. On some planet there are necromancers who are evil and are led by an evil viper who is trying to destroy another viper or something. Alberto fires light chips or crisps at people to defeat demons.

Characters

Cherry Venus

Colonel of the Tiriadian Sky Corps, she has earned a reputation of being both reckless and a workaholic. Her parents died in a car accident when she was young, and this fuels her desire to protect people.

In combat, Cherry is pretty average in stats and tends to be pretty versatile, leaning a little toward physical attacks. As time goes by, she focuses more on tanking, healing and anti-tank abilities.

She is a red haired bland stereotypical RPG hero with a stupid name.

Knight

Quiet and calm, he is a mysterious man with a horn covered in armor. Knight comes to the rescue of Cherry and Alberto. He has tremendous dedication to his god, Theus.

Knight is the ultimate offensive character; he has high attack and magic stats, and learns a variety of offensive abilities, both physical and magical. He eventually learns some instant death and status ailment abilities, and even some that can bust through specific status and elemental immunities.

Worthless and often dies in one hit. Has a one-horned helmet and often loves to use ellipses as a form of conversation.

Alberto Mundosold

Vulgar and blunt, Alberto is generally regarded by his fellow Sky Corps soldiers as a jerk. He is also pretty sarcastic, as can be seen by his conversations with his best friend, Cherry. His girlfriend, Amy, was killed at the start of The Demon Rush.

The polar opposite of Knight in battle, Alberto is the ultimate defensive character (surprising, given his abrasive attitude). He has a heavy focus on healing and stunning, and even has access to an evade-and-counter ability.

The guy who spams heals nonstop. Often rude and has some of the most stupid dialog in the game. Wears a bandanna and fires lasers out of his arm.

Claire Colpa

A polite and serious young woman, Claire has learned the arts of war at age 16. Unfortunately for the rest of the team, she seems to be working for the enemy.

Claire doesn't have any prominent offensive or defensive abilities, but she has a heavy focus on both speed and disabling. Whether it be poisoning, stealing or cutting down their defense, Claire can soften up any foe with ease.

Worthless and often pokes people with a pocket knife for no damage. Almost as terrible as Alberto when it comes to dialog.

Jimmy

Jimmy is kind of like a typical RPG hero. Young, dark past, odd clothing, special powers, etc. He also happens to be fairly optimistic and flamboyant at times, though he is still serious about his mercenary work. He has worked with the Pael Army as a mercenary for years, and on a recent mission, he discovers that his past can come back to haunt him.

Jimmy is a very versatile character, much like Cherry, though he tends to focus more on magical abilities than she does. While he's good at a variety of areas (physical, magical, healing), he tends to fall into a support role later on, making his team members more effective in combat.

A man who wears a mask with no eye/mouth holes, yet feels the need to wear a baseball cap on top.

Brooks Cracktackle

A soldier of the Pael Army, Brooks lost everything when The Demon Rush began, and the depression that followed caused him to be demoted due to his increasingly poor performance. However, when the Pael Army pairs him up with Jimmy, he may learn something key about The Demon Rush-- which may give him his shot at vengeance.

Brooks is the simplest character to use - point and shoot. He has incredibly high attack and he focuses on hitting enemies from a distance. If kept well protected and far from the front lines, Brooks can lay waste to scores of enemies without missing a beat.

The man. Isn't the main hero making the game unbearable?

Pound

A furry.

Game Play

 
 
The game plays very similar to most story-driven RPGs. You control a party that explores a variety of environments, including towns, outdoor settings, caves, buildings, etc. Certain events will also play out to advance the story. The game's flow is meant to be smooth, and pointless filler is something that is kept at a minimum; a lot of the fights, dungeons and story should advance at a solid pace.

Dungeons are a little different than most RPGs. Rather it being based around exploring and random battles, there is more of a focus of trying to deal with patrolling enemies and trying to get the drop on them. All enemies are visible, some patrol, some guard a certain spot. They can detect you by sight or by sound (if a character is running, not walking, nearby them). Having an enemy sneak up on you can be costly, so learning how to ambush your foes is a crucial skill to learn in this game.

Battles allow you to make use of the entire battlefield, which is good, as spacing is crucial to avoid area-of-effect attacks and keep weaker allies away from foes (as enemies will take distance, HP and defense into account when choosing targets). Fights are turn-based, though other characters can move around the field as the Speed Counters rise (when a Speed Counter is full, that character gets their turn). The game has a good emphasis on strategy, and there a number of subtleties to pay attention to to help turn fights more in your favour. Despite this, the game's difficulty is fairly low, to appeal more to casual players.

To those who seek something more to test them, there are difficult Challenges one can have their team undertake from the Main Menu. Aside from that, there is also a Versus mode in the full version that allows two players to fight their teams against each other.

Your team members are fairly customizable. Characters receive stat bonuses for receiving a certain amount of experience. These stat bonuses are used to increase character stats, and the frequency they get a type of stat bonuses varies from member to member. Stat bonuses can be used immediately or saved for later to be converted into bonuses for different stats. Each character can also hold up to 30 items each and can learn up to 10 specific abilities.

The full version also contains an optional mini-game called RopeRange, where you hang from a rope at a great height and have to shoot several targets.
 

 

TheD

The game also includes crashing every five seconds, horrible slow down for graphics that a original NES could push out, and the exciting game play of running into every single enemy in the game due to them chasing you from a football field away.

Origins

In July of 2008, Something Awful goon The D posted to the games subforum his "masterwork," The Demon Rush, with a lengthy description and warning about "coarse language and pixelated blood and gore." Goons downloaded the demo and, as they are wont to do, ripped the game apart and mercilessly mocked the OP for releasing such awful crap and having the gall to charge money for it. The first response was nothing but, "What in the world is going on here?" and a screenshot containing a monster that was apparently named MMMMMMMMMMMMM. The mockery convinced The D to lower his asking price to $9.99.

Goons continued dissecting his failure of a project for 46 pages, pointing out threads in which he asked for advice, banner ads he'd purchased to advertise, and the excessive amount of money he'd spent on development tools before the thread was closed and sent to the Comedy Goldmine. The D was never heard from again. His game remains horrible and unplayable. MMMMMMMMMMMMM.

Current status

Free to play. Bad. Essentially it has become abandonware, and with good reason.



Facts

  • You have a better chance running Crysis on Ultra then you do running this.
  • MMMMMMMMMMMMM
  • The D spent at least $1500 on development tools and software
  • The D made but four posts in his thread. The remainder of the 46 pages are goons mocking him
  • The D posted several times in the "Making Games Megathread: I've Got an Idea for a Game" thread, but apparently paid absolutely no attention.

Images





Videos

The Demon Rush Trailer.
LP of Demo
LP

Related Pages

External Links